Unplugged Viz
High-performance scientific visualization isn't just for the workstation anymore
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Specifies a shader file for the tagged class. A class tagged with one or more ShaderFileAttributes must not be tagged with any ShaderFileAttribute. This attribute is applied to a class. More...
Properties | |
string | ShaderPath [get, set] |
The path to the shader file More... | |
bool | IsResource [get, set] |
If true, indicates that the shader file is compiled as an embedded resource More... | |
Specifies a shader file for the tagged class. A class tagged with one or more ShaderFileAttributes must not be tagged with any ShaderFileAttribute. This attribute is applied to a class.
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getset |
If true, indicates that the shader file is compiled as an embedded resource
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getset |
The path to the shader file